Playing When You Flop a Complete Hand

July 31st, 2006

Every once in a great while, you will be fortunate enough to flop a “complete” hand - straight or better.

When you flop a straight
This is the weakest of the complete hands, and is vulnerable to the most draws. Therefore, you want to play a flopped straight fast. Also, any time you flop a complete hand, your opponents will be slow to give you credit for it - you may get almost un¬limited raises from two pair or a set. Consider the following ex¬ample: you have
9♣ 8♣
in late position. There are three calls in front of you; the button and both blinds call. Now the flop comes
6♥ 5♦  7♥
There is a bet and two calls in front of you. Many players would just call in this situation - that’s a mistake - you should definitely raise. There are already nine bets in the pot, and there are many cards you don’t want to see on the turn. If any heart or five through nine falls on the turn, you no longer have the nuts. Furthermore, if somebody has flopped a set or two pair, he may choose to slow play it (which is also a mistake, though in this case it’s to his benefit). Your raise may cause him to re-raise im¬mediately and you re-raise again. Note that this puts enormous pressure on heart draws and hands like T♦-8♦, which is impor¬tant. Of course, playing this fast on the flop will knock out some players who have little or no chance to beat you. You’re better off paying that price and forcing draws to pay a premium. If you flop an ace high straight and there are no flush draws that worry you, you can slow down a little bit. If you have A♠-Q♠ and the flop is K♥-J♦-T♠, it’s OK to check and call or just flat call a bet. However, if a lot of action breaks out, you should take off the gloves and start raising yourself - if somebody has two pair or a set, you want to punish them now while you know you have the nuts. By playing slowly, you run the risk of a card such as the Q♣ falling (in which case you have to split the pot with any ace) or a very scary card like the J♥ (which makes full hous¬es possible and may give somebody a heart flush draw). The more players you have against you, the more inclined you should be to play your straight fast.
If you flop the non-nut straight (you have 8♦-7♦ and the flop comes J♠-9♦-T♣), it’s even more important to play fast. If an eight, queen, or king comes, you have essentially nothing, so you have to start swinging immediately. Even trying to check-raise is probably a mistake. Go ahead and bet, hoping you get raised so you can re-raise. If somebody has KQ (or Q8), you are going to lose some chips - you can’t give up this hand unless a cou¬ple of very scary cards hit.

When you flop a flush
This is another situation where many players make a serious mistake by not playing fast enough. If you flop anything but the nut flush, you must bet or raise to charge higher flush draws dearly. Suppose you have
Q♦ T♦
in middle position, you call along with four others, the big blind raises, and you all call. Now the flop comes
8♦ 5♦ 2♦
and the big blind bets out. Slowplaying is out of the question here. The pot is so big you’d be happy to win the whole thing right here (but that isn’t going to happen). Anybody with the A♦ or K♦ is going to call (which is correct for them). Raise imme¬diately. If somebody makes it three bets, you can flat call, but you still need to bet again on the turn if a blank comes - you don’t dare give a single bigger diamond a free card. Again, if somebody has flopped a bigger flush than you, you will lose some money. However, far more frequently you will have the best hand - but you must play it fast.
If a fourth diamond comes, you are now in a check and call sit¬uation, especially if anybody called your raise cold on the flop. There is still some chance you have the best hand, but you don’t want to call a raise with it. If a fourth of your suit comes and you have a lower flush (say eight or nine high), you may have to give it up. The fact that you most likely were well in front on the flop means nothing - throw your six card flush away if there is sig¬nificant action.
If you flop the nut flush, you can wait until the turn to raise or check-raise. However, as we discussed with the straight, if a rais¬ing war breaks out on the flop, you should start raising as well. If the board pairs, then don’t check-raise - you might be giv¬ing a full house a chance to make it three big bets. Bet out imme¬diately and hope you are called but not raised. If you are raised, you should call. Only if the board pairs twice should you be will¬ing to abandon the nut flush.

When you flop a full house
With a pocket pair, you will flop a full house a little more than 1% of the time; with two cards of different rank, about 0.1% of the time (one out of a thousand hands). In general, your only concern at this point is how to extract the most money from the hand - your chances of being beaten are minuscule. With pocket pairs, you can flop a full house in two different ways: one of your rank plus a pair, or trips on the board. Of course, you prefer the former way - in the latter case there’s always the danger that somebody has the fourth one. First, let’s consider the “set + pair” scenario. Suppose you have
8♠ 8♣
in middle position with six callers. Now the flop comes
8♥ 5♥ 5♣
This is an excellent situation for you. Of course, you hope that the other two fives are in different hands and that there is a flush draw around as well. Your hand is altogether strong enough to slow play, but you may not want to do that. If one or two players have fives, you want them to start betting and raising immediately, so you might bet or raise once to get things going. However, you don’t want to scare anybody at this point. Let other people do the raising on the flop. If you’re lucky, the turn will complete the flush, and two other people will do all the raising for you while you are just along for the ride. Things will probably slow down on the river, and that’s when you can get in your raise(s). If no flush or straight draw is possible on the flop, you should slow down a lot, hoping the turn will give some people big draws (that are probably dead).
However, once the turn comes, you should start betting and raising. A person with a flush draw will only complete it one out of five times on the river. By raising on the turn, you get these people to call, trying to make their flushes and straights. You’re delighted if they make them on the river, but usually they don’t, so you need to collect from them on the turn.
The situation is somewhat different if your set is the lower of the two ranks on the board. Suppose you have those same black eights, but the flop is
8♥ T♣ T♠
This is a wonderful flop for you, but not quite as good as the first one. Unlike the first case, there is a small, but important chance you will get out drawn. Furthermore, you will usually have to pay off some pretty big raises when you are beaten. However, until almost guaranteed otherwise, you must play this as the best hand. This time, you can’t wait to show aggression. Start betting and raising immediately on the flop - with the negligible ex¬ceptions of TT or T8, you are winning for now. Don’t hesitate to cap the betting on the flop given the opportunity. The same is true on the turn - play the hand strongly. Be willing to put in a third bet on the turn, and only get nervous if somebody puts in a fourth bet. Sometimes you lose to a bigger full house with this hand, but worrying about that very much is seeing monsters under the bed. Play it for the best hand, and just be alert for the small possibility that one of those monsters is real. If the board pairs (such as two running sixes), you will probably have to fold. Fortunately, this doesn’t happen very often, but if you have been getting a lot of action on the turn, and then the turn card pairs, your full house is almost worthless. Furthermore, you’re going to get caught in a raising war if both tens are active. Give up and get out.
If the flop is all one rank when you have a pocket pair (.24% of the time), you have an awkward situation. If you have a big pair (tens or higher), you probably have to stay with it as long as no overcards fall. If an overcard to your pair hits, you are beaten by a single one of those as well as the fourth card of the flopped rank; now you can get out if there’s a lot of action. If you have a big pair you should bet the flop to avoid giving bigger cards a free card. Also, in this situation, almost anybody who has flopped the quads is going to slow-play. Use bets and raises on the flop to figure out who is willing to stick around. For instance, watch out for a player who calls a raise cold on the flop - pro¬ceed carefully. Plan to check and call on the turn and river - somebody with quads will probably wait for big bets to raise. If you hold two cards of different rank and flop a full house, the situation is similar to flopping top set with a smaller pair. Sup¬pose you hold
J♦ T♦
and call in middle position after two other callers. Now there is a caller behind you, a raise, and two cold calls. Everybody else calls. The flop comes
J♣ J♥  T♣
You’ve got the nuts, and the chance of your being out drawn at this point is almost nil. Unfortunately, it’s unlikely that you’re going to get much action from anybody. If somebody has the case jack, he’ll play with you - other than that you have to hope that there are some straight and flush draws out. You might as well start betting with this hand - hope that the last jack is, in fact, active, and that player starts raising. Many players will stay in with their draws here even though they’re drawing dead.

What to do when you flop top pair with a medium/bad kicker

July 28th, 2006

The most common way this can happen is when you have Axs, hoping to get a flush draw, and just an ace flops. For instance, you have
A♥ 6♥
one in front of the button. Five people call in front of you, you call, and then the button calls. Now the flop comes
A♠ T♦ 5♣
You have flopped top pair, but you can’t like it very much. You have six opponents, and if any of them has an ace, you are prob¬ably out-kicked. In a situation like this, if there is much action, you will have to get out. Sometimes when you get out, you will later discover that you had the best hand on the flop, but that will be the exception. If there is a bet and raise in front of you, you should probably drop right there and save yourself further an¬guish. If there is a bet and a lot of callers, the decision is less clear, but you should probably still fold.
If there is a bet and you are first to act after the bettor (players between you folded or the bettor is on your immediate right), you might want to raise. This is a positional raise designed to get you a free card. On your best days, everybody but the original bettor will fold, and he will check to you on the turn. You then check as well. You hope that he will continue to check on the riv¬er, but you should probably call a bet if he bets on the end. If the bettor re-raises on the flop, you can probably drop your hand right then.
Note that we did not recommend calling in this situation. This is an excellent example of tight-aggressive play. Either get out, or use your position to get a free card if possible. There is one ex¬ception to this. If the bettor is a maniac or a habitual bluffer, you might do well to simply call all the way. If he is bluffing, you will win more money by letting him continue to believe his bluff might work. If he has a better hand, then you lose less by not rais¬ing.
If you are in late position and it’s checked to you, go ahead and bet, but hope that all your opponents fold. If not, maybe you’ll gain a free turn card. If you’re called on the flop, prepare to check all the way from there. If you check the turn and some¬body bets on the river, you should probably call if the board doesn’t look too scary.
If you are in early position with such a hand, you may simply have to check and fold if there is significant action behind you. You have no position to use, and you cannot be the least bit sure you have the best hand. If everybody checks on the flop and the turn is not threatening, go ahead and bet, hoping to win the pot right there. If you are called, check on the river and hope the hand is checked through. However, you probably want to call a bet on the river in this situation. Many of your opponents will au¬tomatically bet top pair on the flop and assume you will, too. Since you didn’t bet on the flop, they will assume that second pair is good (or may be bluffing completely). If you are raised on the turn, you can probably fold (note that it will cost you two big bets to get to the showdown now). This whole discussion points out perfectly our concept of the dominated hand. You will be sorely tempted to call bets (and raises) all the way to the river with your top-pair-no-kicker hand, and yet time after time you will get shown a pair of aces with a better kicker. In the long run, especially against many oppo¬nents, you will come out ahead by dropping that hand as soon as it misses its flush draw. Note that if you get one of your flush cards on the flop, you are in a different situation. Suppose you have
A♦ 4♦
and call on the button after six others have called. If the flop is
A♠ 9♦ 5♣
you should call a bet on the flop. If the turn is a diamond, you have picked up the nut flush draw, and can easily call a bet. If you do not pick up your flush draw (or otherwise improve) on the turn, you are back to the earlier situation and probably have to drop.
An alternative in the above situation is to raise on the flop, and then plan to check the turn. Once you’ve done that, you will probably need to call a bet on the river, as your check on the turn may well induce somebody to bet.

How you should play when you flop top pair with a good kicker

July 25th, 2006

This is generally a very good flop for you. Suppose you have raised with
A♣ J♣
in late position, four other players have called, and there has been no other raise. The flop comes
J♦ 9♥ 2♥
You probably have the best hand right now. However, there are a lot of things than can go wrong. If the turn card is
K♥
you will have to fold if there’s any substantial action. Therefore, you want to raise immediately on the flop, and make it expensive for flush draws and overcards to stick around. Even if the board is less threatening (for instance, J♦-6♥-3♣), you still want to raise on the flop. This may get out hands like KQ, which you would like to do. If it’s checked to you, bet. If you’re in early position and you get the first flop, you have a problem. You would like to check-raise, but you must be very sure that somebody will bet. You definitely don’t want to give a free card to somebody with KQ or two hearts. If somebody in late position raised before the flop, he may well bet on the flop, giving you the opportunity to check-raise. If you are the first per¬son to act after the raiser, this would be a perfect time to check-raise, as you have a good chance of making it a heads-up contest.
If you were the preflop raiser, be more inclined to bet (rather than check-raise) on the flop if the flop hits you. Being the pre-flop raiser, you’re almost expected to bet, and this gives you the chance to re-raise if somebody raises behind you.
Note that if you have K♣-J♦ and the flop comes K♦-8♥-3♣, the check-raise is an excellent play because you aren’t afraid of an overcard (except an ace) on the turn. If it’s checked around, that’s unfortunate, but not likely to be catastrophic. It may also confuse your opponents when you bet on the turn. For instance, if the turn is the T♦, somebody with a ten may call you both on the turn and the river, not believing you have the king.
Let’s return to the situation where you have A♣-J♣ and the flop is J♦-9♥-2♥. If you raise and are re-raised (or bet and are raised), you must decide how to continue. If you think that raising again will limit the pot to you and the raiser, it may be worth re-raising, even if you suspect he has you beaten right now. By eliminating the other players, you are giving yourself a better shot to win the pot (even though it will cost you an extra bet here). For instance, many players would stay in here with a hand like Q♥-9♦. For one bet, that would not be a terrible play. How¬ever, if you re-raise and force that person to call two bets cold, he will probably fold. By knocking him out, you save the pot for yourself if a queen, nine, or two more hearts fall.
If you don’t think you can eliminate other players or you are sure that the raiser has a strong hand, you can back off - call the raise and then check and call to the river. It will be difficult to fold in this situation unless the third flush card hits or a king or queen hits. If your opponent continues to bet into you then, you might think about dropping. However, if you call a bet on the turn, you must be absolutely sure of your opponent if you decide to fold on the river. By that time, the pot will be quite large, and you will be making a catastrophic mistake if you fold incorrect¬ly. We are not urging you to call every bet on the river. Nevertheless, an incorrect fold in this situation can be very expensive, depending on how badly you mis-estimate the odds that you are beaten versus the pot odds.

Low limits problem

July 25th, 2006

There is a problem in low limit poker. It’s a very annoying problem for players who play right poker. I mean if you consider pot odds and implied pot odds and make your bets according to them it may be very offensively for them to see other players winning huge pots with 75o. If the story continues they may even go on tilt with the situation.
Do you know this story well?
Have you ever seen that damn suckers at your table?
BUT they may also be right. They may be right calling you all the streets ACCORDING TO POT ODDS! And that’s the problem of low limit poker.
In low limit poker the pot will normally be quite large on the flop because there are many callers pre-flop. Furthermore, these players want to call your bets on the flop - they did not come down to the card club to fold! Assuming you have the best hand, you now have two possible scenarios:
1. If you have an excellent hand - one that is unlikely to be beaten, regardless of the turn and river cards - you are happy to have all these people calling your bets and raises.
2. If you have a good hand - one that is probably best right now, but susceptible to being beaten - you would like to eliminate as many opponents as possible. This, of course, is the much more common scenario.
The combination of a large pot and people’s desire to call puts you in a bad situation when you have a good, but beatable, hand. Your opponents’ instinct (which is to call a lot) coincides with correct play. That is, it may be correct for them to call your bet because the pot is large, but they are calling in part simply be¬cause they want to call.
Suppose, however, we make your opponents pay two bets rather than one to continue playing. Now, even with a relatively large pot, they may be making a serious mathematical mistake by call¬ing. As we have said before, this is how you make your money at low-limit hold’em.
A classic example
You are on the big blind with
A♥ Q♦
There are three callers, and then a raise in late position. You (correctly) call the raise. Now the flop comes
Q♣ 7♥ 5♠
At this point, you suspect you have the best hand. However, if you bet out immediately, you will be putting the 11th bet into the pot, making it correct for hands such as 98 and 65 to call. Oppo¬nents with those hands might well call anyway, but you want them to make a mistake by calling when they’re not getting suf¬ficient pot odds. Now suppose you check, and it’s checked to the pre-flop raiser. When he bets, you raise; the players in the middle have to call two bets cold. Instead of getting 11:1 pot odds, the player directly behind you is getting only 13:2. If he has 98 or 65, he may decide to fold rather than call two bets. If he chooses to call, you make money because the pot odds do not justify his call.
But suppose you check, and the person immediately to your left bets. Now some people call, and then you raise. If the original bettor re-raises, the other players are forced to call two (more) bets cold - another mistake. If the bettor doesn’t re-raise, the other players are getting correct odds to call the raise. Neverthe¬less, the net effect is that you get a lot of money into the pot when you are a big favorite and your opponents have weak draws.
You will find that your opponents in low-limit hold’em will not be as observant as those in higher limit games. However, most people remember being check-raised. If you use the check-raise often on the flop, some of your opponents will become hesitant to bet into you for fear of being check-raised. This can be a sig¬nificant advantage for you, as in the following example. You call in middle position with
8♦ 7♦
and the flop comes
A♥ 9♦ 3♣
Everybody, including you, checks to the player on the button. If he bets, you can’t call because you didn’t get any of the flop. However, he remembers your check-raising him twice during this session, so he checks his A5, and the turn comes
6♦
Now you are happy to call a bet on the turn as you have picked up an open-end straight-flush draw! Admittedly, this is an exceptional case (you caught the best card you could have hoped for), but any time you get a free card with a hand that couldn’t call a bet, you have gained a significant advantage. In this case, the specter of your check-raising got you the free card.
The problem with the check-raise.
When you decide to check-raise, you must be fairly sure that somebody behind you will bet. If you check with the intent of raising but nobody bets, a terrible thing has happened: you have given a free card. This is another reason why you have to watch and study your opponents. In the first example above, you would really like to check-raise. However, if the alternatives are betting out immediately or having it checked around the table, then you should of course bet.
Sometimes the reputation that you get for check-raising works to your disadvantage - people are unwilling to bet for fear that you will check-raise! This is good when you have a bad hand with which you’d like to get a free card. It’s bad when you have a good hand and want to check-raise. Since you could use a free card more often than you have a check-raising hand, it’s OK that your opponents are intimidated. However, if your check-raise is to work, you must be confident that at least one of your oppo¬nents is prepared to bet.
Note: in a very small number of public cardrooms and casinos, check-raising is not permitted. It is also prohibited in some home games. If so, your only potent weapon to use up front is gone. You must play extremely tightly in front, and bet all your good hands immediately. Hold’em without the check-raise is a crippled game.

A little quiz

June 28th, 2006

Today I was reading Winning Low-Limit Holdem by Lee Jones and I’ve seen a little quiz there.

You may check your skills here. The answers will be given after the quiz.

1. Give three reasons why the flop is the most crucial point in a hold’em hand.
2. What is the most common mistake made by low-limit hold’em players on the flop?
3. What is the most important use of the check-raise in low-limit hold’em games?
4. How should you normally play A♠-Q♠ if the flop comes Q♦-J♥-2♣ and you were the only one who raised before the flop?
5. How should you normally play A♠-5♠ in late position if the flop comes A♥-8♦-4♣, there has been no raise before the flop, and you have six opponents?
6. How should you normally play Q♥-Q♣ in early position against five opponents if the flop comes A♣-T♦-4♦ and there was one raise pre-flop?
7. If you have T♦-9♦ and the flop comes T♣-9♠-4♣, what should you do, and why?
8. Suppose you have K♥-K♦, you have raised before the flop, and six players take the flop, which comes K♣-7♦-2♥. What should you normally do?
9. You have A♣-T♣ on the button. Six people take the flop, which comes J♣-9♦-4♣. There’s a bet and three calls in front of you. What should you normally do?
10. You have 9♥-8♥ in late position. There is no raise pre­flop, and five people take the flop, which comes T♦-6♣-3♣. It is checked until the player to your right bets. What should you normally do? Now assume the same situation, but there was one raise pre-flop. What should you normal­ly do?
11. Suppose you have T♣-T♦ in middle position, there is a raise before the flop and five callers. The flop comes T♥-8♥-8♠. How should you normally play? What would be a reasonable alternative play?
12. Suppose you have 5♠-3♦ on the big blind and get to see the flop for “free.” The flop comes 4♣-7♣-6♥. You have four opponents. How should you normally play?
13. You have J♦-T ♦ on the button and are the fourth caller (no raise). The flop comes 7♣-6♥-2♥. There is a bet and one call in front of you. How should you normally play? Now suppose the flop comes 9♣-4♥-2♦. How does this change the situation?
14. You have 6♠-5♠ in middle position with four opponents, and no raise pre-flop. The flop comes T♣-6♥-3♣. There’s a bet and a caller in front of you. What is typically the best play in this situation?
15. You have A♦-A♠ in late position and raise before the flop, ending up with two opponents. The flop comes K♣-T♣-4♦. The first player to act bets, the second folds. You raise and the first player makes it three bets. What would be rea­sonable plays in this situation?
16. You have Q♣-J♠ on the big blind, and there are five callers including you. The flop comes 8♥-J♦-2♥. You check, as does everybody else until the last player to act, who bets. You check-raise, and the original bettor is the only one to call. Now the T♣ comes on the turn. What should you nor­mally do?
17. You have A♥-9♥ on the button and are one of six callers. The flop comes A♣-3♦-8♣. You bet and get two callers. The turn is the 6♠ - they check, you bet, and they call. The river card is the J♣ and again they both check. What’s probably your best play here?
18. You have A♥-K♦, you raise under the gun, and get three callers. The flop comes 7♥-K♣-3♠. You check, planning to check-raise, but it’s checked around. The turn is the J♥, you bet and get one caller. The river is the 8♠. Should you bet or check, and why?
Answers:
1.a) The flop determines the likely winner of the hand.
b) It is when you must make a crucial play/no-play deci­sion.
c) (In structured-limit play only) you can gain informa­tion using cheaper bets that will allow you to make the correct decisions on later, more expensive, cards.
2. Calling bets and raises with hands that have little or no chance of winning the pot.
3. To force players to call two bets instead of one, often mak­ing it incorrect for them to call at all.
4. Aggressively. Raise or check-raise. Assume you have the best hand until somebody represents something better.
5. You have to play very cautiously. Against this many play­ers, there’s an excellent chance that somebody else has an ace with a better kicker. If there is a raise, you should get out. If there is a bet and a couple of calls, you should prob­ably get out. If it’s checked to you, go ahead and bet, hop­ing to win the pot right there.
6. Unfortunately, you can be almost sure that you’re beaten. In spite of the large pot size, you should normally check, and fold if there’s a bet. As you get to later position, if it’s checked to you, it might be worth an exploratory bet. If you get called there, then you probably shouldn’t invest any more money in the pot.
7. You should play very fast. Do whatever is necessary to get lots of bets in on the flop. While you almost assuredly have the best hand, there could be some very big draws out against you, and you want them to pay heavily to draw.
8. You should bet or raise immediately on the flop. The flop is just about perfect for you - it’s virtually impossible you won’t have the best hand on the turn. However, there is so much money in the pot, there’s no reason to slow-play. Furthermore, after you raised pre-flop, your opponents will expect you to bet, so you haven’t given out any informa­tion.
9. Normally you should raise. You are about a 2:1 dog to make your flush, so you are actually raising for value here. Also, your raise may get you a free card on the turn, should you need one. Note also that an eight or queen on the turn gives you an open-end straight draw as well; you may be able to bet your draw for value on the turn.
10. In the First case, you can’t call with your gutshot straight draw - there are not enough bets in the pot, and you must worry about a raise behind you or a check-raise in front. If there was a raise before the flop, you can usually call because the pot has gotten so large.
11. You have flopped a monster hand, and the chance of your being beaten is tiny. However, the pot is huge (10 small bets on the flop), so there’s probably no point in slow-play­ing. On the other hand, slow-playing this hand is a reason­able approach - you’re not worried about getting beaten, and you’re willing to let some lesser hands catch up.
12. In spite of a relatively small pot, you must do everything you can to eliminate opponents immediately. You could be up against a club flush draw or a big straight draw (such as 9♥-8♥). It’s even possible you’re dead against 85, but that’s unlikely. You must bet and/or raise on the flop.
13. Even though you have two overcards, you should normally fold. You have no backdoor flush chances, and the 7-6 com­bination on the flop makes two pair more likely. In the sec­ond situation, you have backdoor straight and flush chances and there’s perhaps less chance that you’re already up against two pair. You can call a bet here.
14. You’ve missed the flop - your second pair with no kick­er is useless. Fold immediately.
15. You could call and then call your opponent’s bets on the turn and river (assuming he bets). It’s possible he has al­ready made two pair or a set, but with this flop you can’t fold yet. On the other hand, if you suspect your opponent is raising with a king or a draw, you could raise once more and try to regain control of the hand, forcing him to check on the turn. An alternative is to call and then raise on the turn.
16. You should probably bet out. You may run into two pair or even a straight, but you have to take that chance on the turn. You don’t dare give a heart flush draw a free card, or a jack with a smaller kicker a free card with which to beat you. On the river, you should usually check, since now there are no “free” cards to give, and you’re not sure if you want to be called or not.
17. You should typically check. As in the above situation, the board is fairly scary, and you just have one pair with a me­diocre kicker. If you bet and get called, you can’t be very happy. If an opponent bets into you on the end, you should call. If the river card were the J♦ instead of the flush-com­pleting club, you should bet.
18. Go ahead and bet here. There are many worse hands that will call you. The flop that got checked around may con­fuse some people; you will probably get called by a worse king and maybe even a jack.
How many right answers do you have?

Poker players (part 2)

June 22nd, 2006

PREDICTABLE PLAYERS

The average player
The average player does not do anything too extreme, he likes to play, but he is not overly aggressive with his hand nor does he play too passively. He will bet when he has a good hand, he will raise when he has a great hand, he will call when he has a passable hand, and he will fold when he has a poor hand. The average player will give himself excuses to stay in the hand rather than fold. The average player may be different at different limits. The average player in a $20/$40 game is a better player than the average player in a $5/$10 game. The average player in a $20/$40 game knows to play a little bit tighter (although he will still play too many hands) and knows a few tricks such as raising with a flush draw on the flop, although he may not know exactly why it may be a good play. The average player in a 5/10 game does not do anything overtly stupidly like call two raises with 96o, but he plays even more hands than the average player in a 20/40 game. The average player will put in a bluff now and then but not all that often. When he raises, you can usually count on him having a premium hand.
The calling station
The calling station likes to play along, and follow with everyone else. He does not want to disturb the game and perturb any of his fellow comrades by unnecessarily raising. When the calling station bets, you know he thinks he has a good hand. When the calling station raises, you better run for your life, because he has a monster. The calling station will play many hands, has no problem limping in while in early position, calling a professional player’s early position raise, or calling a bet when he has a pair of 8’s when there are three overcards on the board. Beware, the calling station could be unintentionally trying to rope-a-dope you. If you play too aggressively into him without a made hand, he will simply call you down with a middle pair or a bottom pair. You do not want to bluff the calling station because he thinks it is a social game like the one in his hometown where everyone plays just about every hand to the River and show the winning hand. He is our friend and as our friend, he will not get scared by your actions, he thinks you are his friend as well. A calling station is always a bad player.
The rock
Strangely enough, the rock and the calling station have some similarities. Like the calling station, the rock will only bet with good hands and only raise with very strong hands. As with the calling station, you must be very careful when the rock bets or raises. It is important to give both the calling station and the rock respect when they show aggression. That is where the similarities end. The calling station plays a lot of hands, while the rock plays very few hands. The rock may sit there for hours folding his starting hands and will have no problems folding his blinds. He is the prime candidate to steal the blinds from, but when he does play a hand, watch out. The rock usually thinks he is a better player than the average player. He values patience above all else, and since he is the most patient at the table, he usually thinks he is the best. In some games, he may be right. Some rocks will open up their game when they lose a few bad beats because they cannot believe the worse players are beating them, but most of them will have more discipline, which is why they were rocks to begin with. A rock is typically a good player, although he will not extract as much edge out of the game as better players will, a rock would not be defined as a sharp player. Rocks can be long term winners in low limit games and some middle limit games, but they will need to expand their game and creativity in order to win in the higher limit games.
The solid player
The solid player is a player who has some idea of correct play. He knows he needs to be patient to win at this game, but he is not overly tight. He will play more hands than a rock and he will usually be aggressive when he does play. If he raises from early position, he is predictable because he will have a quality hand. If he open-raises from late position, his hand will be harder to predict because he understands he can loosen up in that position and he is not afraid to try to steal the blinds. You normally want to avoid the solid player when he is raising. He may not bluff or semi-bluff enough because he does not usually take too many chances. Some players will play like a solid player only to morph into a different type of player after a while at the table. The solid player is a good player.
UNPREDICTABLE PLAYERS
The loose aggressive player
The loose aggressive player likes to play a lot of hands. Unlike the calling station, he likes to play them with raises instead of calls. He will raise and bet when his cards are warranted, but he may sometimes bet and raise when it is not clear that he has the best hand at the moment. The loose aggressive player likes to bet on the come. He will use the free card raise as often as he can, even if he just has overcards. Once he raises for the free card, he oftentimes feels compelled to keep betting due to the perceived weakness of his opponents if they are just calling him. It may feel necessary to rope-a-dope the aggressive player by flat out calling him instead of scaring him off with a raise or a re-raise. At times you may feel that he has just enough to go toe-to-toe with you even though you have the nut hand. The loose aggressive player is always trying to steal the blinds, even from middle position. He will bluff more often than the average player and he loves the semi-bluff concept and overdoes it. Because he plays so many hands and is aggressive with them, it may be harder to predict his holdings. They may sometimes run you over when they actually have the goods. Loose aggressive players are usually not good players, however they can get in some streaks where it may seem like they are the best player around.
The maniac
The maniac is Mr. Hyde to the loose aggressive player’s Dr. Jekyll. The maniac is completely out of control and raises sometimes even without looking at his hole cards. Everyone is licking their chops to get a piece of this guy. Maniacs will raise and bluff way too often and they will usually lose their money quickly. Maniacs may not play like maniacs all the time. Sometimes players who are just having a bad day turn into maniacs when they are on full tilt. This can happen after they have been dealt a couple of bad beats which could lead them to play very aggressively in order to get back to even. The maniac is a horrible player.
The professional players
The professional players are the best players and the ones that you least like to see at your table. They could be playing poker as their main source of income or they could be playing it as a supplemental income. They are playing poker mostly to win unlike other players who may be playing for the gamble, the entertainment or just the competition. Professional players understand the importance of playing aggressively when they have a solid hand and they also understand the importance of choosing their hands selectively. They will try to extract the most amount of edge from their opponents when they have the best of it, but try to get away cheaply when they have the worst of it. Professional players have thought about and studied the game, be it through reading, talking to other players or just thinking about the game. Professional players will still have a wide range of characteristics in their style. Some will be more aggressive than others, some will bluff a bit more than others. Of course, there are always those who consider themselves as professional players who really are not.
Players can change styles depending on if they are winning or losing
There are players who will try to play solidly when they first sit down, and continue to play solidly if they start off winning. But some players can change their styles drastically if they start to lose, particularly if they take a bad beat. All of a sudden, these players will go from playing solid to being a bit more aggressive, semi-bluff and bluff more. If they continue to lose and get some of their bluffs called, or better yet, get another bad beat, they could wind up opening up their game and could turn into a maniac-type of player.
This is one of the situations where having played with the player in the past and knowing this particular characteristic is very useful. If it is the first time you ever played with him and he plays like this, you may assume this is how he plays and use that information the second time you play at the same table with him. But the second time around, he may be running good and playing solidly, in which case, your perception of him will be completely off.

All-Blogs

How you should play a hand before the flop (continued)

June 20th, 2006

Your position
Your position is simply where you are in relation to the button. Being on the button is the best position because you will act last in all but the first betting round. Being one to the left of the button is then the worst position.
Position is perhaps the most undervalued component of good hold’em play. It’s easy to see that bigger cards are better, suited is better than non-suited, and if there is raising going on, you need a stronger hand to play. However, many (if not most) low-limit hold’em players make their playing decisions without considering their position. If you play without careful attention to your position, your bankroll will suffer.
By acting after other players, you know what they will do (check, bet, etc.) before they know what you will do on a given betting round; this gives you an advantage. For instance, suppose you have a very strong hand. If your opponent acts before you and bets, then you raise. If he checks, you bet. Regardless of his action, you get the maximum amount of money in the pot. On the other hand, if you’re first to act, then you must decide between betting immediately, hoping he will call, or trying to check-raise. If you check with the intent of raising and he checks too, you have lost the bet you would have made had you bet and he called.
Here’s another example of the importance of position. Suppose you have 55 as your starting hand. If you are the first to act before the flop, you normally shouldn’t call. We will cover this in detail shortly, but you need a lot of opponents to play small pairs. Suppose you call with your 55 in early position. If the next player to your left raises and scares out the other players, you now wish you hadn’t called the original bet. However, suppose you are on the button. If somebody raises early and limits the pot to two players, you fold, knowing you’re doing the right thing. But if six players call in front of you and there’s no raise, you can call with your fives. Simply being closer to the button means you have more information about how many opponents you will have and how much you’ll have to invest, enabling you to play this hand.
There is one aspect of position that is perhaps not as important in low-limit hold’em as it is in the higher limits. In tough hold’em games, when the flop doesn’t hit anybody, the player last to act can often bet and win the pot immediately. Because of the number of “calling stations” that are often in a lower limit game, it’s unlikely you’ll be able to do that. However, good position is still vitally important, and you must consider it at all times.
For the purposes of this text, we will consider a nine-player table. We’ll declare the first four positions to the left of the button “early position,” the next three “middle position,” and the last two (including the button) “late position.” Of course, you’ll need to adjust this for the exact number of players at your table. When doing so, tend to err on the side of caution; if you can’t decide if it’s early or middle position, call it “early.”

Your relative position
There is another aspect of position to consider - let’s call it “relative position.” It is where you sit in relation to specific other players at the table. Obviously, your position with respect to the button will change as it moves around the table. Your relative position to another player will be less volatile. For instance, if you sit immediately on a player’s left, then you’ll act after him on every hand with the exception of ones on which he has the button. If you sit directly opposite him at the table, you will act before and after him equally often.
If there is a player who is very aggressive and raises a lot, you’d generally like to be to his left. That way, you’ll see those raises coming before you act and can drop your marginal hands. If you sit to his right, too often you call one bet only to have him raise behind you and now you wish you’d saved the first bet.
If, however, that player bets and raises almost always (let’s say 90-95% of the time), then you want to have him on your left. Because he’ll be initiating action so frequently by betting or raising, you’ll effectively act last after he has started the action. For instance, this gives you the opportunity to check-raise the entire table when you make a strong hand. Remember, for this to be correct, that particular opponent must be almost guaranteed to bet or raise when given the chance. Otherwise, keep him to your right.
In general, you’d like to have loose passive players to your left. They behave predictably so you’re more willing to have them act after you. You will have an easier time predicting what they’ll do, and will make the right play more often.
You may even want to move into an empty seat that gives you better position with respect to certain players.

TBC

How you should play a hand before the flop

June 20th, 2006

Your decision to call, raise, or fold before the flop must be based on several factors. Among the most important are:
1. Your cards
2. Your position
3. Your relative position
4. How much money you must invest initially
5. The number of players in the hand.
6. How your opponents play
If you ignore any of these factors when making your first playing decision, you are not likely to be a winning hold’em player.

Your cards
Starting hands (the two cards that are unique to your hand) in hold’em fall into some natural categories. You will learn that hands in different categories do well in different situations, so you need to understand and remember these categories.
Pocket Pairs: two cards that are a pair, for example, “pocket 9’s.” Since the difference in value between pocket aces and pocket deuces is so huge, we will separate the pocket pairs into three sub-categories: aces down through jacks are “big” pairs, tens through sevens are “medium,” and sixes through twos are “little” pocket pairs. These subcategories are, of course, somewhat arbitrary, but this is a reasonable division.
Big Cards: two “big” cards, ace through jack. A♣-Q and K♥-J are examples of offsuit big cards. A♥-K♥ and K♠-Q♠ are examples of suited big cards.
Connectors: two cards one apart in rank. They have the ability to make straights and, if suited, flushes and straight flushes. Examples are T -9 and 6♣-5 ♠. Note that QJs has the distinction of being both “Big Cards” and a “Suited Connector.” We sometimes include in this group the lesser quality hands with gaps between the ranks. For instance, 9♠-7♠ is a suited “one-gap.” T♣-7♣ is a suited “two-gap.”
Suited Aces and Kings: fairly self-explanatory. Examples are A♠-8♠, K♥-9♥. Of course, a suited ace is much stronger than a suited king because if you make a flush with it, you have the nut flush, whereas the king high flush can be beaten by the ace high flush. Having an ace high flush is much better than having a king high flush. Having a king high flush is only a little better than having a queen high flush.
Believe it or not, even if you chose to play only hands that are in these categories, you would be playing too many hands. Some of them are not strong enough to play in certain positions and some of them (32s comes to mind) are generally not strong enough to play anywhere. However, many of your opponents will play every hand that fits into the above categories, and a lot more as well.

TBC

Some more hands

June 16th, 2006

1/ You hold 6 5 in the big blind. An early player calls, the button raises, the small blind calls, and you call. Four players see the flop of 9 6 3. You bet out. The early player calls and the button raises. The small blind calls and you call. All four players see the turn of 5. The small blind bets. You raise, the early player reraise, and the small blind calls. There is $320 in the pot. What do you do? (The answer is below  in black font. Mark all the space below in order to know the right answer.)   Answer: Call. You are most likely against a flush. There is also a chance you could be against a straight or a set. You have four strong outs to a full house unless an opponent has 99, or possibly 66 or 55. Four outs are 11 to 1 requiring only a $220 pot for calling to be correct. Note that your raise on the turn was questionable, as a flush was a high possibility given that three opponents paid two bets on the flop to see the turn. In the actual hand, the player called and lost to the early player who showed A Q.   2/ You hold Q J in early position. An early player calls, the next early player raises, and you call. A middle player, the cutoff, the button, and the big blind all call. Seven players see the flop of 9 8 6. The cutoff bets and the button raises. The first early player calls and the preflop raiser folds. You call and four players see the turn card of K. The cutoff bets, the button calls, and the early player calls. There is $430 in the pot. What do you do? (The answer is below  in black font. Mark all the space below in order to know the right answer.)  Answer: Call. Calling bets on the turn for a gut-shot straight is rarely correct unless the pot is quite large. In this hand, the pot is large and your call will close the betting so that you don’t risk a raise behind you. Your four outs are to the nuts since the board is not two-suited or paired. Four outs are 11 to 1 against improving requiring a pot of $330 to justify a call. In the actual hand, the player called and the T fell on the river. He bet and one opponent showed T 9.   

3/ You hold A 3 in middle position. A middle player limps in and you call. The cutoff, button, and small blind all caps. A wild unpredictable player raises from the big blind and everyone calls. Six players see the flop K Q J. The big blind bets, you call, the cutoff raises, and you both call. The turn is the K. The cutoff bets and the big blind raises. There is $360 in the pot. What do you do? (The answer is below  in black font. Mark all the space below in order to know the right answer.)  Answer: Fold. You are 4 to 1 against hiding the flush and are getting sufficient pot odds of 6 to 1 on the flush if it would win. However, there are several problems with calling in this situation.   Assuming that your opponents don’t already have a full house, couples of your outs are probably counterfeited and should be disregarded since it is likely that at least one of your opponents holds a king. In this case, you will lose to the Q or to another spade if it matches your opponent’s kicker card. This reduces your outs to seven, which is 6 to 1 against improving and is even money with a pot of $360; however, this is your best case. With a pair on the board, you need to discount your outs for the decent chance that you are drawing dead to a full house. Possible hands of your opponents include KK, QQ, JJ, KQ, and KJ. Some players may add outs for the possible straight; however, you would lose to a full house or KT. Even if the straight won, you would probably only split the pot.   In the actual hand, the player called. The flush came on the river. The big blind folded and the cutoff showed K9. The player collected a large pot in this particular case, but his call has a long run negative expectation given the pot size and betting sequences that occurred in the hand.   

4/ You raise in early position with A K. A middle player calls and both blinds call. Four players see the flop of 9 5 3. The big blind bets, you raise, the big blind reraise, and you call. The turn is the 2. The big blind bets. There is $320 in the pot. What do you do? (The answer is below  in black font. Mark all the space below in order to know the right answer.)  Answer: Call. The worst case scenario is that your opponent has a set or two pair. A straight is doubtful based on the betting sequences in the hand. Even in the worst case scenario, you still have four good outs to a gut-shot straight. A gut-shot draw is 11 to 1 requiring a pot of $440; however, you also have additional outs if your opponent is betting a pair. These outs are counterfeited however if your opponent holds A9, A5, A3, K9, K5, K3, a set, or two pair. I would discount the six outs to the ace or king down to three outs; therefore, J would play the hand as if I had seven outs, which is 6 to 1. Odds of 6 to 1 require a $240 pot; therefore, calling is justified. In the actual hand, the 4 came on the river giving the player a straight while his opponent showed 5 3.    5/ You hold A K on the button. A middle player calls and you raise. The big blind reraise and you both call. Three players see the flop of Q J 8. The big blind bets and you call. The turn is the 9. The big blind bets. There is $270 in the pot. What do you do? (The answer is below in black font. Mark all the space below in order to know the right answer.)   Answer: Fold. You have 10 outs to improve your hand; however, an ace is counterfeited or already no good if your opponent holds AQ, AJ, AT, AA, QQ, JJ, or TT. All of these hands are possibilities from a reraise in the big blind. In fact, the only reasonable hand that you could expect to beat if an ace comes is KK. If the river is a king, your situation is worse as you could not heat any reasonable hands, and will only split if your opponent holds AK also. You have four strong outs to the gut-shot straight, although there still is the possibility you might split. Four outs are 11 to 1 and require a pot of $440 to be profitable. In the actual hand, the player folded.    

 

Some cases to think over

June 15th, 2006

1/ You hold 9d 6d in the small blind. A middle player and the button calls. You call and four players see the flop of As Qh 6c. The middle player bets and the button calls. There is $120 in the pot. What do you do? (The answer is below in black font. Mark all the space below in order to know the right answer.)

Answer: Fold. You have five outs to improve your hand, which is 8 to 1. The pot odds are only offering 6 to 1 so you should fold. Even with better pot odds, you would need to discount your outs for the possibility that you are drawing practically dead to AA, QQ, 99, 66, AQ, A9, A6, K6, Q9, Q6, J6, and T6. Rarely draw to two small pair unless the pot is exceptionally large, and preferably when an ace is not on the board since there is a better chance that your outs are counterfeited with someone holding Ax {any hand with an ace in it).

2/ You hold As 9d in the small blind. A middle player and the cutoff call. You call and four players see the flop of Qc Td 9h. You check, the big blind bets, and the middle player and cutoff both call. There is $140 in the pot. What do you do? (The answer is below in black font. Mark all the space below in order to know the right answer.)

Answer: Fold. You have five outs to improve your hand; therefore, you are 8 to 1 against improving requiring a pot of $160. In addition, with so many callers, there is a good chance that one of your opponents flopped a straight, a set, or two pair with this type of flop. If an opponent has two pair, your outs are reduced to three if they hold a 9 also. If an opponent holds a pair, your ace is counterfeited against AQ or AT. Even in the best case scenario where you improve to the best hand on the turn, with so many opponents there will be many ways you could lose on the river. You need very good pot odds to draw with such a dangerous flop against so many opponents. In the actual hand, the player folded. One opponent showed Q9 and the other KJ.

3/ You hold Ad Tc on the button. An early player and middle player call. You raise and the small blind calls. Four players see the flop of Qs Th 9d. The middle player bets. There is $10 in the pot. What do you do? (The answer is below in black font. Mark all the space below in order to know the right answer.)

Answer: Raise. Note how your hand and the flop are almost identical to the previous problem; however, there are two main differences. First, the pot was raised preflop, giving you better pot odds. Second, two opponents have checked, indicating weakness. This differs from the previous hand where you already had three callers, making it difficult for you to have a winning hand. Your opponent could be betting a straight draw with a weak pair, in which case you may currently have the best band.

In low-limits, most opponents slowplay straights, sets, or even two pair, so usually you do not have to worry about those hands. Even if your opponent has top pair, you have five outs, which is 8 to 1. The pot odds are 10 to 1 so calling is justified; however, I prefer raising in this situation. Raising will drive out the other opponents from weak gut-shot draws and may allow you to possibly take a free card on the turn. Raising will also give you information on the flop about your opponent’s hand once you see how he responds. In the actual hand, the player just called and hit a full house when an ace fell on both the turn and river. The bettor folded and the early player showed A8.

4/ You hold Qs Jh in the big blind. A middle player, the cutoff, and the small blind call. Four players see the flop of Ad Ts Td. The middle player bets and the cutoff calls. There is $6 in the pot. What do you do? (The answer is below in black font. Mark all the space below in order to know the right answer.)

Answer: Fold. You have four outs to the gut-shot straight, and this is reduced to three outs if one of your opponents has a flush draw. You also are drawing dead if one of your opponents holds AA, TT, AT, or KT. Three outs are 15 to 1 and the pot is only $6. In the actual hand, the player called both the flop and turn and got his straight when the K♦ fell on the river. Unfortunately, one of his opponents had 6♦ 5♦ and hit a flush. Straight draws go down in value when the flop is two-suited or paired, especially when they are only gut-shot draws.

5/ You hold Jc 9c in the big blind. An early player calls, the next early player raises, and the button, small blind, and you call. Five players see the flop of Jd Th 9h. You decide to check and the early position player bets into the preflop raiser who decides to raise. The small blind and you call. The early player reraises and the preflop raiser caps the betting. The small blind calls. There is $11.50 in the pot. What do you do? (The answer is below in black font. Mark all the space below in order to know the right answer.)

Answer: Call. With so much, action you are probably against a straight, so you will need to improve. You have four outs to a full house, which is 11 to 1 against improving, but you are getting 12 to 1 pot odds assuming the early position player calls. If you do hit one of your outs, you should win a lot more bets. In the actual hand, the player folded. An opponent with Q♣ 8♥ won the hand. Although this player saved some bets since a jack or 9 did not come, the actual result of the hand does not mean his play was correct. In the long run, he would make more money by calling with the implied pot odds he was receiving.

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